using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TransportGame.Utils { public static class RandomExtensions { public static float NextSingle(this Random @this) { return Convert.ToSingle(@this.NextDouble()); } public static float NextSingle(this Random @this, float minValue, float maxValue) { return @this.NextSingle() * (maxValue - minValue) + minValue; } } }