using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TransportGame.Primitives;
namespace TransportGame.Model
{
public class Building
{
///
/// From lowest to highest level
///
public Polygon[][] Polygons { get; set; }
///
/// From lowest to highest level
///
public float[] LevelHeights { get; set; }
}
}