Base path: E:/SDKs/Unity/Editor/Data Pipe name: \\.\pipe\UnityShaderCompiler-64bit-1-4308 Cmd: getPlatforms Cmd: compileSnippet api=4 type=0 insize=14871 outsize=3492 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF ok=1 Cmd: compileSnippet api=4 type=1 insize=14871 outsize=10090 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF ok=1