using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TransportGame.Generator;
using TransportGame.Model;
using TransportGame.Utils;
namespace TransportGame.Generator
{
///
/// Complete city generator. Generates everything, from terrain to buildings
///
public class CityGenerator
{
///
/// Generates a city
///
/// Width
/// Height
/// City
public CityMap Generate(int width, int height)
{
CityMap map;
// Generate terrain
TerrainGenerator terrainGen = new TerrainGenerator();
map = terrainGen.Generate(width, height);
// Generate population map
PopulationCentersGenerator populationGen = new PopulationCentersGenerator();
populationGen.Generate(map);
// Generate roads
RoadGenerator roadGenerator = new RoadGenerator();
roadGenerator.Generate(map);
// Generate buildings
BuildingGenerator buildingGenerator = new BuildingGenerator();
buildingGenerator.Generate(map);
// Done
return map;
}
}
}