Initialize engine version: 5.0.1f1 (5a2e8fe35a68) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 750 (ID=0x1381) Vendor: NVIDIA VRAM: 968 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.094 seconds desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\TransportGame_Data\Managed\System.dll (this message is harmless) Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings. UnityEngine.Terrain:CreateTerrainGameObject(TerrainData) c__Iterator0:MoveNext() (at C:\Users\Tibi\Google Drive\FacultateCY\$ Licenta\Game\Assets\Scripts\Unity\TerrainGeneratorScript.cs:67) [C:/buildslave/unity/build/Runtime/Terrain/SplatMaterials.cpp line 383] (Filename: C:/Users/Tibi/Google Drive/FacultateCY/$ Licenta/Game/Assets/Scripts/Unity/TerrainGeneratorScript.cs Line: 67) Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings. (Filename: C:/buildslave/unity/build/Runtime/Terrain/DetailRenderer.cpp Line: 65) Waiting for finish