From eb23e3234e4d57b8e0d6f929d000d89b62be3263 Mon Sep 17 00:00:00 2001 From: Tiberiu Chibici Date: Fri, 8 May 2015 12:52:27 +0300 Subject: [PATCH] Fixed missing meta files --- .gitignore | 1 - Game/Assets/Data.meta | 5 + Game/Assets/Data/Biomes.meta | 5 + Game/Assets/Data/Biomes/Grassland.meta | 5 + .../Data/Biomes/Grassland/Grassland.xml.meta | 4 + Game/Assets/Data/Biomes/Mountain.meta | 5 + .../Data/Biomes/Mountain/Mountain.xml.meta | 4 + Game/Assets/Data/Config.meta | 5 + Game/Assets/Data/Config/tergen.xml.meta | 8 + Game/Assets/Main.unity.meta | 4 + Game/Assets/Scripts.meta | 5 + Game/Assets/Scripts/Business.meta | 5 + .../Scripts/Business/BiomeManager.cs.meta | 8 + .../Business/ConfigurationManager.cs.meta | 8 + Game/Assets/Scripts/Generator.meta | 5 + .../Scripts/Generator/RoadGenerator.cs.meta | 12 + .../Generator/TerrainGenerator.cs.meta | 8 + Game/Assets/Scripts/Model.meta | 5 + Game/Assets/Scripts/Model/Biome.cs.meta | 8 + Game/Assets/Scripts/Model/Config.meta | 5 + .../Config/TerrainGeneratorConfig.cs.meta | 8 + Game/Assets/Scripts/Model/Map.cs.meta | 8 + Game/Assets/Scripts/Model/Texture.cs.meta | 12 + Game/Assets/Scripts/Noise.meta | 5 + .../Scripts/Noise/NoiseGenerator.cs.meta | 8 + .../Noise/PerlinNoiseGenerator.cs.meta | 8 + Game/Assets/Scripts/Storage.meta | 9 + Game/Assets/Scripts/Unity.meta | 9 + .../Scripts/Unity/InitializeScript.cs.meta | 12 + .../Unity/TerrainGeneratorScript.cs.meta | 12 + Game/Assets/Scripts/Utils.meta | 5 + Game/Assets/Scripts/Utils/Algorithms.cs.meta | 8 + Game/Assets/Scripts/Utils/Algorithms.meta | 5 + .../Algorithms/GridTraverseAlgorithm.cs.meta | 8 + Game/Assets/Scripts/Utils/ColorHelper.cs.meta | 8 + Game/Assets/Scripts/Utils/Expression.cs.meta | 12 + Game/Assets/Scripts/Utils/Logger.cs.meta | 8 + .../Scripts/Utils/RandomExtensions.cs.meta | 8 + Game/Assets/Scripts/Utils/Range.cs.meta | 8 + Game/Assets/Scripts/Utils/Task.cs.meta | 12 + .../Scripts/Utils/Texture2DExtensions.cs.meta | 8 + Game/Assets/Scripts/Utils/XmlHelper.cs.meta | 12 + Game/Assets/Standard Assets.meta | 5 + .../Character Controllers.meta | 5 + .../First Person Controller.prefab.meta | 4 + .../Character Controllers/Sources.meta | 5 + .../Sources/PrototypeCharacter.meta | 5 + .../PrototypeCharacter/Constructor.FBX.meta | 289 ++++++++++++++++++ .../Sources/PrototypeCharacter/Materials.meta | 5 + .../Materials/constructor_done.mat.meta | 4 + .../Sources/PrototypeCharacter/Textures.meta | 5 + .../Textures/constructor_diffuse.png.meta | 47 +++ .../Textures/constructor_normals.png.meta | 47 +++ .../Sources/Scripts.meta | 5 + .../Sources/Scripts/CharacterMotor.js.meta | 8 + .../Scripts/FPSInputController.js.meta | 8 + .../Sources/Scripts/FlyCam.js.meta | 12 + .../Sources/Scripts/MouseLook.cs.meta | 8 + .../Scripts/PlatformInputController.js.meta | 8 + Game/Assets/Standard Assets/Environment.meta | 9 + .../Environment/Water (Basic).meta | 9 + .../Environment/Water (Basic)/Materials.meta | 9 + .../Materials/WaterBasicDaytime.mat.meta | 5 + .../Materials/WaterBasicNighttime.mat.meta | 5 + .../Materials/WaterDefault.mat.meta | 5 + .../Environment/Water (Basic)/Models.meta | 9 + .../Models/WaterBasicPlane.fbx.meta | 73 +++++ .../Environment/Water (Basic)/Prefabs.meta | 9 + .../Prefabs/WaterBasicDaytime.prefab.meta | 5 + .../Prefabs/WaterBasicNightime.prefab.meta | 5 + .../Environment/Water (Basic)/Scripts.meta | 9 + .../Water (Basic)/Scripts/WaterBasic.cs.meta | 9 + .../Environment/Water (Basic)/Shaders.meta | 9 + .../Shaders/FXWaterBasic.shader.meta | 6 + .../Environment/Water (Basic)/Textures.meta | 9 + .../WaterBasicDaytimeGradient.psd.meta | 52 ++++ .../WaterBasicNighttimeGradient.psd.meta | 52 ++++ .../Textures/WaterBasicNormals.jpg.meta | 68 +++++ .../Standard Assets/New Material.mat.meta | 4 + .../Standard Assets/Terrain Assets.meta | 5 + .../Terrain Assets/Terrain Grass.meta | 5 + .../Terrain Grass/Grass.psd.meta | 47 +++ .../Terrain Grass/Grass2.psd.meta | 47 +++ .../Terrain Assets/Terrain Textures.meta | 5 + .../Cliff (Layered Rock).psd.meta | 47 +++ .../Terrain Textures/GoodDirt.psd.meta | 47 +++ .../Terrain Textures/Grass (Hill).psd.meta | 47 +++ .../Terrain Textures/Grass&Rock.psd.meta | 47 +++ .../Trees Ambient-Occlusion.meta | 5 + .../Trees Ambient-Occlusion/Palm.meta | 5 + .../Palm/Materials.meta | 5 + .../Palm/Materials/palmbark.mat.meta | 4 + .../Palm/Materials/palmbranch.mat.meta | 4 + .../Palm/Palm.fbx.meta | 65 ++++ .../Palm/PalmBark.psd.meta | 47 +++ .../Palm/PalmBranch.psd.meta | 47 +++ Game/Assets/UnityVS.meta | 5 + Game/Assets/UnityVS/Editor.meta | 5 + ...taxTree.VisualStudio.Unity.Bridge.dll.meta | 18 ++ ...Tree.VisualStudio.Unity.Messaging.dll.meta | 18 ++ .../Editor/UnityVS.VersionSpecific.dll.meta | 20 ++ ProceduralTerrain/Assets/Scripts.meta | 5 + .../Assets/Scripts/HeightmapGenerator.cs.meta | 8 + 103 files changed, 1696 insertions(+), 1 deletion(-) create mode 100644 Game/Assets/Data.meta create mode 100644 Game/Assets/Data/Biomes.meta create mode 100644 Game/Assets/Data/Biomes/Grassland.meta create mode 100644 Game/Assets/Data/Biomes/Grassland/Grassland.xml.meta create mode 100644 Game/Assets/Data/Biomes/Mountain.meta create mode 100644 Game/Assets/Data/Biomes/Mountain/Mountain.xml.meta create mode 100644 Game/Assets/Data/Config.meta create mode 100644 Game/Assets/Data/Config/tergen.xml.meta create mode 100644 Game/Assets/Main.unity.meta create mode 100644 Game/Assets/Scripts.meta create mode 100644 Game/Assets/Scripts/Business.meta create mode 100644 Game/Assets/Scripts/Business/BiomeManager.cs.meta create mode 100644 Game/Assets/Scripts/Business/ConfigurationManager.cs.meta create mode 100644 Game/Assets/Scripts/Generator.meta create mode 100644 Game/Assets/Scripts/Generator/RoadGenerator.cs.meta create mode 100644 Game/Assets/Scripts/Generator/TerrainGenerator.cs.meta create mode 100644 Game/Assets/Scripts/Model.meta create mode 100644 Game/Assets/Scripts/Model/Biome.cs.meta create mode 100644 Game/Assets/Scripts/Model/Config.meta create mode 100644 Game/Assets/Scripts/Model/Config/TerrainGeneratorConfig.cs.meta create mode 100644 Game/Assets/Scripts/Model/Map.cs.meta create mode 100644 Game/Assets/Scripts/Model/Texture.cs.meta create mode 100644 Game/Assets/Scripts/Noise.meta create mode 100644 Game/Assets/Scripts/Noise/NoiseGenerator.cs.meta create mode 100644 Game/Assets/Scripts/Noise/PerlinNoiseGenerator.cs.meta create mode 100644 Game/Assets/Scripts/Storage.meta create mode 100644 Game/Assets/Scripts/Unity.meta create mode 100644 Game/Assets/Scripts/Unity/InitializeScript.cs.meta create mode 100644 Game/Assets/Scripts/Unity/TerrainGeneratorScript.cs.meta create mode 100644 Game/Assets/Scripts/Utils.meta create mode 100644 Game/Assets/Scripts/Utils/Algorithms.cs.meta create mode 100644 Game/Assets/Scripts/Utils/Algorithms.meta create mode 100644 Game/Assets/Scripts/Utils/Algorithms/GridTraverseAlgorithm.cs.meta create mode 100644 Game/Assets/Scripts/Utils/ColorHelper.cs.meta create mode 100644 Game/Assets/Scripts/Utils/Expression.cs.meta create mode 100644 Game/Assets/Scripts/Utils/Logger.cs.meta create mode 100644 Game/Assets/Scripts/Utils/RandomExtensions.cs.meta create mode 100644 Game/Assets/Scripts/Utils/Range.cs.meta create mode 100644 Game/Assets/Scripts/Utils/Task.cs.meta create mode 100644 Game/Assets/Scripts/Utils/Texture2DExtensions.cs.meta create mode 100644 Game/Assets/Scripts/Utils/XmlHelper.cs.meta create mode 100644 Game/Assets/Standard Assets.meta create mode 100644 Game/Assets/Standard Assets/Character Controllers.meta create mode 100644 Game/Assets/Standard Assets/Character Controllers/First Person Controller.prefab.meta create mode 100644 Game/Assets/Standard Assets/Character Controllers/Sources.meta create mode 100644 Game/Assets/Standard Assets/Character Controllers/Sources/PrototypeCharacter.meta create mode 100644 Game/Assets/Standard Assets/Character 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mode 100644 Game/Assets/Standard Assets/Character Controllers/Sources/Scripts/FlyCam.js.meta create mode 100644 Game/Assets/Standard Assets/Character Controllers/Sources/Scripts/MouseLook.cs.meta create mode 100644 Game/Assets/Standard Assets/Character Controllers/Sources/Scripts/PlatformInputController.js.meta create mode 100644 Game/Assets/Standard Assets/Environment.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic).meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Materials.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Materials/WaterBasicDaytime.mat.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Materials/WaterBasicNighttime.mat.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Materials/WaterDefault.mat.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Models.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Models/WaterBasicPlane.fbx.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Prefabs.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Prefabs/WaterBasicDaytime.prefab.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Prefabs/WaterBasicNightime.prefab.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Scripts.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Scripts/WaterBasic.cs.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Shaders.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Shaders/FXWaterBasic.shader.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Textures.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Textures/WaterBasicDaytimeGradient.psd.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Textures/WaterBasicNighttimeGradient.psd.meta create mode 100644 Game/Assets/Standard Assets/Environment/Water (Basic)/Textures/WaterBasicNormals.jpg.meta create mode 100644 Game/Assets/Standard Assets/New Material.mat.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Grass.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Grass/Grass.psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Grass/Grass2.psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Textures.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Textures/Cliff (Layered Rock).psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Textures/GoodDirt.psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Textures/Grass (Hill).psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Terrain Textures/Grass&Rock.psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm/Materials.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm/Materials/palmbark.mat.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm/Materials/palmbranch.mat.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm/Palm.fbx.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm/PalmBark.psd.meta create mode 100644 Game/Assets/Standard Assets/Terrain Assets/Trees Ambient-Occlusion/Palm/PalmBranch.psd.meta create mode 100644 Game/Assets/UnityVS.meta create mode 100644 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