Implemented population center generator

This commit is contained in:
2015-05-22 11:26:29 +03:00
parent e51c74944d
commit b6b2dce32e
23 changed files with 277 additions and 98 deletions

View File

@ -33,12 +33,8 @@ namespace TransportGame.Business
{
try
{
// Open file
var stream = File.OpenRead(file);
// Try to deserialize biome
XmlSerializer serializer = new XmlSerializer(typeof(Biome));
var biome = (Biome)serializer.Deserialize(stream);
var biome = SerializationHelper.DeserializeXml<Biome>(file);
biome.FileName = file;
// Add it to biome list

View File

@ -21,7 +21,7 @@ namespace TransportGame.Business
public static void LoadConfiguration()
{
// Load terrgen config
TerrGenConfig = SerializationHelper.Deserialize<TerrainGeneratorConfig>(Path.Combine(ConfigurationDirectory, TerrGenConfigFile));
TerrGenConfig = SerializationHelper.DeserializeXml<TerrainGeneratorConfig>(Path.Combine(ConfigurationDirectory, TerrGenConfigFile));
}
}
}