Updated project to unity 5, finalized terrain generation

This commit is contained in:
2015-05-08 11:09:28 +03:00
parent 76527c2619
commit b1a8da324d
748 changed files with 20345 additions and 1571 deletions

View File

@ -1,12 +1,12 @@
<Properties>
<MonoDevelop.Ide.Workspace />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\HeightmapGenerator.cs">
<Files>
<File FileName="Assets\Scripts\HeightmapGenerator.cs" Line="19" Column="19" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
<Properties>
<MonoDevelop.Ide.Workspace />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\HeightmapGenerator.cs">
<Files>
<File FileName="Assets\Scripts\HeightmapGenerator.cs" Line="19" Column="19" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>