diff --git a/Game/Game-csharp.sln b/Game/Game-csharp.sln index 0b8e34b..f6c3fb1 100644 --- a/Game/Game-csharp.sln +++ b/Game/Game-csharp.sln @@ -23,7 +23,7 @@ Global GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection - GlobalSection(MonoDevelopProperties) = preSolution + GlobalSection(MonoDevelopProperties) = preSolution StartupItem = Assembly-CSharp.csproj Policies = $0 $0.TextStylePolicy = $1 diff --git a/Game/Game.sln b/Game/Game.sln index 692a937..4d128e6 100644 --- a/Game/Game.sln +++ b/Game/Game.sln @@ -29,7 +29,7 @@ Global GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection - GlobalSection(MonoDevelopProperties) = preSolution + GlobalSection(MonoDevelopProperties) = preSolution StartupItem = Assembly-CSharp.csproj Policies = $0 $0.TextStylePolicy = $1 diff --git a/Game/Library/assetDatabase3 b/Game/Library/assetDatabase3 index 20387a4..6a11755 100644 Binary files a/Game/Library/assetDatabase3 and b/Game/Library/assetDatabase3 differ diff --git a/Game/Library/metadata/00/00000000000000004000000000000000 b/Game/Library/metadata/00/00000000000000004000000000000000 index 54446c0..fb06d6e 100644 Binary files a/Game/Library/metadata/00/00000000000000004000000000000000 and b/Game/Library/metadata/00/00000000000000004000000000000000 differ diff --git a/Game/UnityVS.Game.CSharp.csproj b/Game/UnityVS.Game.CSharp.csproj index d0fa6ec..261e377 100644 --- a/Game/UnityVS.Game.CSharp.csproj +++ b/Game/UnityVS.Game.CSharp.csproj @@ -7,14 +7,16 @@ 2.0 {02576F1D-BE9C-CFA7-763D-1EBF63B36977} Library - + + Assembly-CSharp 512 {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} .NETFramework v3.5 Unity Subset v3.5 - + + Game:1 StandaloneWindows:5 5.0.0f4 @@ -86,8 +88,10 @@ - + + Designer + - + \ No newline at end of file diff --git a/Game/UnityVS.Game.v11.suo b/Game/UnityVS.Game.v11.suo index 1a79273..d93e2be 100644 Binary files a/Game/UnityVS.Game.v11.suo and b/Game/UnityVS.Game.v11.suo differ diff --git a/Tools/MapViewer/MapViewer/Business/MapRenderer.cs b/Tools/MapViewer/MapViewer/Business/MapRenderer.cs index 7ece64c..5b405f3 100644 --- a/Tools/MapViewer/MapViewer/Business/MapRenderer.cs +++ b/Tools/MapViewer/MapViewer/Business/MapRenderer.cs @@ -41,7 +41,7 @@ namespace TransportGame.MapViewer private readonly Color WaterColor = Colors.Navy; private readonly Color ElevationTerrainColor = Colors.White; - private readonly Color TerrainColor = Colors.White; + private readonly Color TerrainColor = Colors.Gray; public MapRenderer() { diff --git a/Tools/MapViewer/MapViewer/MainWindow.xaml b/Tools/MapViewer/MapViewer/MainWindow.xaml index ab0ca83..391c093 100644 --- a/Tools/MapViewer/MapViewer/MainWindow.xaml +++ b/Tools/MapViewer/MapViewer/MainWindow.xaml @@ -22,20 +22,16 @@ - Zoom: - - - - - + + + + - 00% + 00% @@ -62,19 +58,14 @@ - Elevation + (All) + Elevation Roads Buildings Vegetation - - - - - -