Applied .gitignore

This commit is contained in:
Tiberiu Chibici 2015-05-08 17:37:48 +03:00
parent 7ffa9ac886
commit 7d5f24c998
933 changed files with 2 additions and 19057 deletions

11
.gitignore vendored
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@ -4,21 +4,15 @@ Game/[Oo]bj/
Game/[Tt]emp/ Game/[Tt]emp/
# Unity specific # Unity specific
/[Ll]ibrary/ Game/[Ll]ibrary/
/[Tt]emp/ Game/[Bb]uild/
/[Oo]bj/
/[Bb]uild/
# Autogenerated VS/MD solution and project files # Autogenerated VS/MD solution and project files
*.csproj
*.unityproj
*.sln
*.suo *.suo
*.tmp *.tmp
*.user *.user
*.userprefs *.userprefs
*.pidb *.pidb
*.booproj
# Unity3D generated meta files # Unity3D generated meta files
*.pidb.meta *.pidb.meta
@ -50,7 +44,6 @@ build/
*_i.c *_i.c
*_p.c *_p.c
*.ilk *.ilk
*.meta
*.obj *.obj
*.pch *.pch
*.pdb *.pdb

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@ -1,18 +0,0 @@
<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\Unity\TerrainGeneratorScript.cs">
<Files>
<File FileName="Assets\Scripts\Business\BiomeManager.cs" Line="55" Column="1" />
<File FileName="Assets\Scripts\Generator\TerrainGenerator.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Unity\InitializeScript.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Model\Biome.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Unity\TerrainGeneratorScript.cs" Line="83" Column="3" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="E:\Facultate\$ Licenta\Game\Assets\Scripts\Test.cs" line="14" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>

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@ -1 +0,0 @@
19;0;-1

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@ -1,2 +0,0 @@
unityRebuildLibraryVersion: 10
unityForwardCompatibleVersion: 40

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@ -1,2 +0,0 @@
0000.55154b60.0000
0000.55154ba6.0000

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