Refactoring, optimizations

This commit is contained in:
2015-06-13 21:36:32 +03:00
parent 9ac0deec0b
commit 778d732866
37 changed files with 169 additions and 66 deletions

View File

@ -37,7 +37,7 @@ namespace TransportGame.Model.Config
/// </summary>
public float MaxBuildingHeight { get; set; }
public float MinBuildingHeight { get; set; }
/// <summary>
/// Maximum number of primitive polygons to be generated per level
/// </summary>
@ -49,8 +49,8 @@ namespace TransportGame.Model.Config
LotSquareMaxSize = 20f;
LotSpacing = 0.1f;
MaxLotAttempts = 3;
MaxBuildingHeight = 20f;
MinBuildingHeight = 4f;
MaxBuildingHeight = 25f;
MinBuildingHeight = 5f;
MaxBuildingLevels = 7;
MaxPolygonsPerLevel = 4;
}