Fixed unity terrain generation bug.

This commit is contained in:
2015-03-19 12:34:58 +02:00
parent 8f9f935796
commit 68140b11a7
40 changed files with 326 additions and 245 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<biome>
<name>Grassland</name>
<heightRange min="0" max="10" />
<moisture min=".1" max=".5"/>
<vegetationDensity min=".2" max=".5" />
<?xml version="1.0" encoding="utf-8" ?>
<biome>
<name>Grassland</name>
<height>100</height>
<moisture min=".1" max=".5"/>
<vegetationDensity min=".2" max=".5" />
</biome>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<biome>
<name>Mountain</name>
<heightRange min="0" max="500" />
<moisture min=".1" max=".3"/>
<vegetationDensity min=".5" max=".9" />
<?xml version="1.0" encoding="utf-8" ?>
<biome>
<name>Mountain</name>
<height>500</height>
<moisture min=".1" max=".3"/>
<vegetationDensity min=".5" max=".9" />
</biome>