From 05d0c85abfd85ee98f90a6bf8eeee1a49c7e3cbc Mon Sep 17 00:00:00 2001 From: Tiberiu Chibici Date: Fri, 8 May 2015 12:55:04 +0300 Subject: [PATCH] Additional gitignore fixes --- .gitignore | 4 - Game/Assembly-CSharp-firstpass-vs.csproj | 71 ++++++++++ Game/Assembly-CSharp-firstpass.csproj | 71 ++++++++++ Game/Assembly-CSharp-vs.csproj | 98 ++++++++++++++ Game/Assembly-CSharp.csproj | 97 +++++++++++++ ...ssembly-UnityScript-firstpass-vs.unityproj | 73 ++++++++++ Game/Assembly-UnityScript-firstpass.unityproj | 73 ++++++++++ Game/Game-csharp.sln | 45 +++++++ Game/Game.sln | 51 +++++++ Game/Model/Model.csproj | 50 +++++++ Game/UnityVS.Game.CSharp.Plugins.csproj | 72 ++++++++++ Game/UnityVS.Game.CSharp.csproj | 103 ++++++++++++++ Game/UnityVS.Game.sln | 26 ++++ ProceduralTerrain/Assembly-CSharp-vs.csproj | 63 +++++++++ ProceduralTerrain/Assembly-CSharp.csproj | 63 +++++++++ .../ProceduralTerrain-csharp.sln | 39 ++++++ ProceduralTerrain/ProceduralTerrain.sln | 39 ++++++ Tools/MapViewer/MapViewer.sln | 20 +++ Tools/MapViewer/MapViewer/MapViewer.csproj | 127 ++++++++++++++++++ 19 files changed, 1181 insertions(+), 4 deletions(-) create mode 100644 Game/Assembly-CSharp-firstpass-vs.csproj create mode 100644 Game/Assembly-CSharp-firstpass.csproj create mode 100644 Game/Assembly-CSharp-vs.csproj create mode 100644 Game/Assembly-CSharp.csproj create mode 100644 Game/Assembly-UnityScript-firstpass-vs.unityproj create mode 100644 Game/Assembly-UnityScript-firstpass.unityproj create mode 100644 Game/Game-csharp.sln create mode 100644 Game/Game.sln create mode 100644 Game/Model/Model.csproj create mode 100644 Game/UnityVS.Game.CSharp.Plugins.csproj create mode 100644 Game/UnityVS.Game.CSharp.csproj create mode 100644 Game/UnityVS.Game.sln create mode 100644 ProceduralTerrain/Assembly-CSharp-vs.csproj create mode 100644 ProceduralTerrain/Assembly-CSharp.csproj create mode 100644 ProceduralTerrain/ProceduralTerrain-csharp.sln create mode 100644 ProceduralTerrain/ProceduralTerrain.sln create mode 100644 Tools/MapViewer/MapViewer.sln create mode 100644 Tools/MapViewer/MapViewer/MapViewer.csproj diff --git a/.gitignore b/.gitignore index c7039cd..aaa42af 100644 --- a/.gitignore +++ b/.gitignore @@ -10,10 +10,6 @@ Game/[Tt]emp/ /[Bb]uild/ # Autogenerated VS/MD solution and project files -*.csproj -*.unityproj -*.sln -*.suo *.tmp *.user *.userprefs diff --git a/Game/Assembly-CSharp-firstpass-vs.csproj b/Game/Assembly-CSharp-firstpass-vs.csproj new file mode 100644 index 0000000..970173b --- /dev/null +++ b/Game/Assembly-CSharp-firstpass-vs.csproj @@ -0,0 +1,71 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {D8888F6A-ABE1-C49B-1A38-F65A81021668} + Library + Properties + + Assembly-CSharp-firstpass + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + + + + + + C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll + + + C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll + + + + + + diff --git a/Game/Assembly-CSharp-firstpass.csproj b/Game/Assembly-CSharp-firstpass.csproj new file mode 100644 index 0000000..970173b --- /dev/null +++ b/Game/Assembly-CSharp-firstpass.csproj @@ -0,0 +1,71 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {D8888F6A-ABE1-C49B-1A38-F65A81021668} + Library + Properties + + Assembly-CSharp-firstpass + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + + + + + + C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll + + + C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll + + + + + + diff --git a/Game/Assembly-CSharp-vs.csproj b/Game/Assembly-CSharp-vs.csproj new file mode 100644 index 0000000..317dbb7 --- /dev/null +++ b/Game/Assembly-CSharp-vs.csproj @@ -0,0 +1,98 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636} + Library + Properties + + Assembly-CSharp + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + C:/Users/Tibi/Google Drive/FacultateCY/$ Licenta/Game/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll + + + C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll + + + C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll + + + + + {D8888F6A-ABE1-C49B-1A38-F65A81021668} Assembly-CSharp-firstpass-vs + + + + + diff --git a/Game/Assembly-CSharp.csproj b/Game/Assembly-CSharp.csproj new file mode 100644 index 0000000..2858b4a --- /dev/null +++ b/Game/Assembly-CSharp.csproj @@ -0,0 +1,97 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636} + Library + Properties + + Assembly-CSharp + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll + + + C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll + + + + + {D8888F6A-ABE1-C49B-1A38-F65A81021668} Assembly-CSharp-firstpass + + {6F824ECF-F2BC-827E-A29D-FB10759A3283} Assembly-UnityScript-firstpass + + + + + diff --git a/Game/Assembly-UnityScript-firstpass-vs.unityproj b/Game/Assembly-UnityScript-firstpass-vs.unityproj new file mode 100644 index 0000000..77d6ad2 --- /dev/null +++ b/Game/Assembly-UnityScript-firstpass-vs.unityproj @@ -0,0 +1,73 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {6F824ECF-F2BC-827E-A29D-FB10759A3283} + Library + Properties + + Assembly-UnityScript-firstpass + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + + + + + + + + C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll + + + C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll + + + + + + diff --git a/Game/Assembly-UnityScript-firstpass.unityproj b/Game/Assembly-UnityScript-firstpass.unityproj new file mode 100644 index 0000000..77d6ad2 --- /dev/null +++ b/Game/Assembly-UnityScript-firstpass.unityproj @@ -0,0 +1,73 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {6F824ECF-F2BC-827E-A29D-FB10759A3283} + Library + Properties + + Assembly-UnityScript-firstpass + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll + + + C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + + + + + + + + C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll + + + C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll + + + + + + diff --git a/Game/Game-csharp.sln b/Game/Game-csharp.sln new file mode 100644 index 0000000..af8e012 --- /dev/null +++ b/Game/Game-csharp.sln @@ -0,0 +1,45 @@ +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2008 + +Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp-firstpass-vs.csproj", "{D8888F6A-ABE1-C49B-1A38-F65A81021668}" +EndProject +Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp-vs.csproj", "{DDFBC18F-9396-3137-9CFE-DEB2CDB74636}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.Build.0 = Debug|Any CPU + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.ActiveCfg = Release|Any CPU + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.Build.0 = Release|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.Build.0 = Debug|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.ActiveCfg = Release|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + StartupItem = Assembly-CSharp.csproj + Policies = $0 + $0.TextStylePolicy = $1 + $1.inheritsSet = null + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 + $2.inheritsSet = Mono + $2.inheritsScope = text/x-csharp + $2.scope = text/x-csharp + $0.TextStylePolicy = $3 + $3.FileWidth = 120 + $3.TabWidth = 4 + $3.EolMarker = Unix + $3.inheritsSet = Mono + $3.inheritsScope = text/plain + $3.scope = text/plain + EndGlobalSection + +EndGlobal diff --git a/Game/Game.sln b/Game/Game.sln new file mode 100644 index 0000000..c1be8d9 --- /dev/null +++ b/Game/Game.sln @@ -0,0 +1,51 @@ +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2008 + +Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp-firstpass.csproj", "{D8888F6A-ABE1-C49B-1A38-F65A81021668}" +EndProject +Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp.csproj", "{DDFBC18F-9396-3137-9CFE-DEB2CDB74636}" +EndProject +Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-UnityScript-firstpass.unityproj", "{6F824ECF-F2BC-827E-A29D-FB10759A3283}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.Build.0 = Debug|Any CPU + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.ActiveCfg = Release|Any CPU + {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.Build.0 = Release|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.Build.0 = Debug|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.ActiveCfg = Release|Any CPU + {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.Build.0 = Release|Any CPU + {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Debug|Any CPU.Build.0 = Debug|Any CPU + {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Release|Any CPU.ActiveCfg = Release|Any CPU + {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + StartupItem = Assembly-CSharp.csproj + Policies = $0 + $0.TextStylePolicy = $1 + $1.inheritsSet = null + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 + $2.inheritsSet = Mono + $2.inheritsScope = text/x-csharp + $2.scope = text/x-csharp + $0.TextStylePolicy = $3 + $3.FileWidth = 120 + $3.TabWidth = 4 + $3.EolMarker = Unix + $3.inheritsSet = Mono + $3.inheritsScope = text/plain + $3.scope = text/plain + EndGlobalSection + +EndGlobal diff --git a/Game/Model/Model.csproj b/Game/Model/Model.csproj new file mode 100644 index 0000000..44627f8 --- /dev/null +++ b/Game/Model/Model.csproj @@ -0,0 +1,50 @@ + + + + Debug + AnyCPU + 10.0.0 + 2.0 + {C60C5AB9-1EBB-423D-8F3F-D44B4631A2F1} + Library + Model + Model + v4.0 + + + True + full + False + bin\Debug + DEBUG; + prompt + 4 + False + + + none + True + bin\Release + prompt + 4 + False + + + + + E:\SDKs\Unity\Editor\Data\Managed\UnityEditor.dll + + + E:\SDKs\Unity\Editor\Data\Managed\UnityEngine.dll + + + E:\SDKs\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.1\UnityEngine.UI.dll + + + + + + + + + \ No newline at end of file diff --git a/Game/UnityVS.Game.CSharp.Plugins.csproj b/Game/UnityVS.Game.CSharp.Plugins.csproj new file mode 100644 index 0000000..649221b --- /dev/null +++ b/Game/UnityVS.Game.CSharp.Plugins.csproj @@ -0,0 +1,72 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {527E1417-8234-0FCE-C999-DD73988695F2} + Library + + Assembly-CSharp-firstpass + 512 + {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + .NETFramework + v3.5 + Unity Subset v3.5 + + GamePlugins:3 + StandaloneWindows64:19 + 5.0.1f1 + + + pdbonly + false + Temp\UnityVS_bin\Debug\ + prompt + 4 + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + false + + + pdbonly + false + Temp\UnityVS_bin\Release\ + prompt + 4 + TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + false + + + + + + + + + + Library\UnityAssemblies\UnityEngine.dll + + + Library\UnityAssemblies\UnityEditor.dll + + + + Library\UnityAssemblies\UnityEngine.UI.dll + + + Library\UnityAssemblies\UnityEditor.iOS.Extensions.Xcode.dll + + + + + + + + + + + + + + diff --git a/Game/UnityVS.Game.CSharp.csproj b/Game/UnityVS.Game.CSharp.csproj new file mode 100644 index 0000000..6efd46c --- /dev/null +++ b/Game/UnityVS.Game.CSharp.csproj @@ -0,0 +1,103 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {02576F1D-BE9C-CFA7-763D-1EBF63B36977} + Library + + + Assembly-CSharp + 512 + {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + .NETFramework + v3.5 + Unity Subset v3.5 + + + Game:1 + StandaloneWindows64:19 + 5.0.1f1 + + + pdbonly + false + Temp\UnityVS_bin\Debug\ + prompt + 4 + DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + false + + + pdbonly + false + Temp\UnityVS_bin\Release\ + prompt + 4 + TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN + false + + + + + + + + + + Library\UnityAssemblies\UnityEngine.dll + + + Library\UnityAssemblies\UnityEditor.dll + + + + Library\UnityAssemblies\UnityEngine.UI.dll + + + Library\UnityAssemblies\UnityEditor.iOS.Extensions.Xcode.dll + + + Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll + + + + + {527E1417-8234-0FCE-C999-DD73988695F2} + UnityVS.Game.CSharp.Plugins + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Game/UnityVS.Game.sln b/Game/UnityVS.Game.sln new file mode 100644 index 0000000..4890247 --- /dev/null +++ b/Game/UnityVS.Game.sln @@ -0,0 +1,26 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2013 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityVS.Game.CSharp.Plugins", "UnityVS.Game.CSharp.Plugins.csproj", "{527E1417-8234-0FCE-C999-DD73988695F2}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityVS.Game.CSharp", "UnityVS.Game.CSharp.csproj", "{02576F1D-BE9C-CFA7-763D-1EBF63B36977}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {527E1417-8234-0FCE-C999-DD73988695F2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {527E1417-8234-0FCE-C999-DD73988695F2}.Debug|Any CPU.Build.0 = Debug|Any CPU + {527E1417-8234-0FCE-C999-DD73988695F2}.Release|Any CPU.ActiveCfg = Release|Any CPU + {527E1417-8234-0FCE-C999-DD73988695F2}.Release|Any CPU.Build.0 = Release|Any CPU + {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Debug|Any CPU.Build.0 = Debug|Any CPU + {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Release|Any CPU.ActiveCfg = Release|Any CPU + {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/ProceduralTerrain/Assembly-CSharp-vs.csproj b/ProceduralTerrain/Assembly-CSharp-vs.csproj new file mode 100644 index 0000000..631a8d8 --- /dev/null +++ b/ProceduralTerrain/Assembly-CSharp-vs.csproj @@ -0,0 +1,63 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC} + Library + Properties + + Assembly-CSharp + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll + + + E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll + + + + + + diff --git a/ProceduralTerrain/Assembly-CSharp.csproj b/ProceduralTerrain/Assembly-CSharp.csproj new file mode 100644 index 0000000..631a8d8 --- /dev/null +++ b/ProceduralTerrain/Assembly-CSharp.csproj @@ -0,0 +1,63 @@ + + + + Debug + AnyCPU + 10.0.20506 + 2.0 + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC} + Library + Properties + + Assembly-CSharp + v3.5 + 512 + Assets + + + true + full + false + Temp\bin\Debug\ + DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN + prompt + 4 + 0169 + + + pdbonly + true + Temp\bin\Release\ + TRACE + prompt + 4 + 0169 + + + + + + + + E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll + + + E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll + + + + + + E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll + + + + + + diff --git a/ProceduralTerrain/ProceduralTerrain-csharp.sln b/ProceduralTerrain/ProceduralTerrain-csharp.sln new file mode 100644 index 0000000..de97541 --- /dev/null +++ b/ProceduralTerrain/ProceduralTerrain-csharp.sln @@ -0,0 +1,39 @@ +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2008 + +Project("{C212BE0A-BD2F-DD1E-2575-1152542237EB}") = "ProceduralTerrain", "Assembly-CSharp-vs.csproj", "{C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.Build.0 = Debug|Any CPU + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.ActiveCfg = Release|Any CPU + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + StartupItem = Assembly-CSharp.csproj + Policies = $0 + $0.TextStylePolicy = $1 + $1.inheritsSet = null + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 + $2.inheritsSet = Mono + $2.inheritsScope = text/x-csharp + $2.scope = text/x-csharp + $0.TextStylePolicy = $3 + $3.FileWidth = 120 + $3.TabWidth = 4 + $3.EolMarker = Unix + $3.inheritsSet = Mono + $3.inheritsScope = text/plain + $3.scope = text/plain + EndGlobalSection + +EndGlobal diff --git a/ProceduralTerrain/ProceduralTerrain.sln b/ProceduralTerrain/ProceduralTerrain.sln new file mode 100644 index 0000000..02eab3c --- /dev/null +++ b/ProceduralTerrain/ProceduralTerrain.sln @@ -0,0 +1,39 @@ +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2008 + +Project("{C212BE0A-BD2F-DD1E-2575-1152542237EB}") = "ProceduralTerrain", "Assembly-CSharp.csproj", "{C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.Build.0 = Debug|Any CPU + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.ActiveCfg = Release|Any CPU + {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + StartupItem = Assembly-CSharp.csproj + Policies = $0 + $0.TextStylePolicy = $1 + $1.inheritsSet = null + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 + $2.inheritsSet = Mono + $2.inheritsScope = text/x-csharp + $2.scope = text/x-csharp + $0.TextStylePolicy = $3 + $3.FileWidth = 120 + $3.TabWidth = 4 + $3.EolMarker = Unix + $3.inheritsSet = Mono + $3.inheritsScope = text/plain + $3.scope = text/plain + EndGlobalSection + +EndGlobal diff --git a/Tools/MapViewer/MapViewer.sln b/Tools/MapViewer/MapViewer.sln new file mode 100644 index 0000000..d238a1e --- /dev/null +++ b/Tools/MapViewer/MapViewer.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MapViewer", "MapViewer\MapViewer.csproj", "{A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Debug|Any CPU.Build.0 = Debug|Any CPU + {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Release|Any CPU.ActiveCfg = Release|Any CPU + {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/Tools/MapViewer/MapViewer/MapViewer.csproj b/Tools/MapViewer/MapViewer/MapViewer.csproj new file mode 100644 index 0000000..eadb37b --- /dev/null +++ b/Tools/MapViewer/MapViewer/MapViewer.csproj @@ -0,0 +1,127 @@ + + + + + Debug + AnyCPU + {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086} + WinExe + Properties + TransportGame.MapViewer + MapViewer + v4.5 + 512 + {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + 4 + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + 4.0 + + + + + + + + MSBuild:Compile + Designer + + + Model\Biome.cs + + + Model\Map.cs + + + + + + MSBuild:Compile + Designer + + + Utils\Range.cs + + + App.xaml + Code + + + + MainWindow.xaml + Code + + + + + Code + + + True + True + Resources.resx + + + True + Settings.settings + True + + + ResXFileCodeGenerator + Resources.Designer.cs + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + + + + + + + + + + + + + + + + + \ No newline at end of file