diff --git a/.gitignore b/.gitignore
index c7039cd..aaa42af 100644
--- a/.gitignore
+++ b/.gitignore
@@ -10,10 +10,6 @@ Game/[Tt]emp/
/[Bb]uild/
# Autogenerated VS/MD solution and project files
-*.csproj
-*.unityproj
-*.sln
-*.suo
*.tmp
*.user
*.userprefs
diff --git a/Game/Assembly-CSharp-firstpass-vs.csproj b/Game/Assembly-CSharp-firstpass-vs.csproj
new file mode 100644
index 0000000..970173b
--- /dev/null
+++ b/Game/Assembly-CSharp-firstpass-vs.csproj
@@ -0,0 +1,71 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}
+ Library
+ Properties
+
+ Assembly-CSharp-firstpass
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
+
+
+ C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+
+
diff --git a/Game/Assembly-CSharp-firstpass.csproj b/Game/Assembly-CSharp-firstpass.csproj
new file mode 100644
index 0000000..970173b
--- /dev/null
+++ b/Game/Assembly-CSharp-firstpass.csproj
@@ -0,0 +1,71 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}
+ Library
+ Properties
+
+ Assembly-CSharp-firstpass
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
+
+
+ C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+
+
diff --git a/Game/Assembly-CSharp-vs.csproj b/Game/Assembly-CSharp-vs.csproj
new file mode 100644
index 0000000..317dbb7
--- /dev/null
+++ b/Game/Assembly-CSharp-vs.csproj
@@ -0,0 +1,98 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}
+ Library
+ Properties
+
+ Assembly-CSharp
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ C:/Users/Tibi/Google Drive/FacultateCY/$ Licenta/Game/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
+
+
+ C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
+
+
+ C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668} Assembly-CSharp-firstpass-vs
+
+
+
+
+
diff --git a/Game/Assembly-CSharp.csproj b/Game/Assembly-CSharp.csproj
new file mode 100644
index 0000000..2858b4a
--- /dev/null
+++ b/Game/Assembly-CSharp.csproj
@@ -0,0 +1,97 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}
+ Library
+ Properties
+
+ Assembly-CSharp
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
+
+
+ C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668} Assembly-CSharp-firstpass
+
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283} Assembly-UnityScript-firstpass
+
+
+
+
+
diff --git a/Game/Assembly-UnityScript-firstpass-vs.unityproj b/Game/Assembly-UnityScript-firstpass-vs.unityproj
new file mode 100644
index 0000000..77d6ad2
--- /dev/null
+++ b/Game/Assembly-UnityScript-firstpass-vs.unityproj
@@ -0,0 +1,73 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283}
+ Library
+ Properties
+
+ Assembly-UnityScript-firstpass
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
+
+
+ C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+
+
diff --git a/Game/Assembly-UnityScript-firstpass.unityproj b/Game/Assembly-UnityScript-firstpass.unityproj
new file mode 100644
index 0000000..77d6ad2
--- /dev/null
+++ b/Game/Assembly-UnityScript-firstpass.unityproj
@@ -0,0 +1,73 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283}
+ Library
+ Properties
+
+ Assembly-UnityScript-firstpass
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+
+
+
+
+
+
+
+ C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
+
+
+ C:/Program Files/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+
+
diff --git a/Game/Game-csharp.sln b/Game/Game-csharp.sln
new file mode 100644
index 0000000..af8e012
--- /dev/null
+++ b/Game/Game-csharp.sln
@@ -0,0 +1,45 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp-firstpass-vs.csproj", "{D8888F6A-ABE1-C49B-1A38-F65A81021668}"
+EndProject
+Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp-vs.csproj", "{DDFBC18F-9396-3137-9CFE-DEB2CDB74636}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.Build.0 = Release|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = Assembly-CSharp.csproj
+ Policies = $0
+ $0.TextStylePolicy = $1
+ $1.inheritsSet = null
+ $1.scope = text/x-csharp
+ $0.CSharpFormattingPolicy = $2
+ $2.inheritsSet = Mono
+ $2.inheritsScope = text/x-csharp
+ $2.scope = text/x-csharp
+ $0.TextStylePolicy = $3
+ $3.FileWidth = 120
+ $3.TabWidth = 4
+ $3.EolMarker = Unix
+ $3.inheritsSet = Mono
+ $3.inheritsScope = text/plain
+ $3.scope = text/plain
+ EndGlobalSection
+
+EndGlobal
diff --git a/Game/Game.sln b/Game/Game.sln
new file mode 100644
index 0000000..c1be8d9
--- /dev/null
+++ b/Game/Game.sln
@@ -0,0 +1,51 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp-firstpass.csproj", "{D8888F6A-ABE1-C49B-1A38-F65A81021668}"
+EndProject
+Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-CSharp.csproj", "{DDFBC18F-9396-3137-9CFE-DEB2CDB74636}"
+EndProject
+Project("{63D72051-E901-C069-F8AA-1B32AA0C43BB}") = "Game", "Assembly-UnityScript-firstpass.unityproj", "{6F824ECF-F2BC-827E-A29D-FB10759A3283}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {D8888F6A-ABE1-C49B-1A38-F65A81021668}.Release|Any CPU.Build.0 = Release|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {DDFBC18F-9396-3137-9CFE-DEB2CDB74636}.Release|Any CPU.Build.0 = Release|Any CPU
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {6F824ECF-F2BC-827E-A29D-FB10759A3283}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = Assembly-CSharp.csproj
+ Policies = $0
+ $0.TextStylePolicy = $1
+ $1.inheritsSet = null
+ $1.scope = text/x-csharp
+ $0.CSharpFormattingPolicy = $2
+ $2.inheritsSet = Mono
+ $2.inheritsScope = text/x-csharp
+ $2.scope = text/x-csharp
+ $0.TextStylePolicy = $3
+ $3.FileWidth = 120
+ $3.TabWidth = 4
+ $3.EolMarker = Unix
+ $3.inheritsSet = Mono
+ $3.inheritsScope = text/plain
+ $3.scope = text/plain
+ EndGlobalSection
+
+EndGlobal
diff --git a/Game/Model/Model.csproj b/Game/Model/Model.csproj
new file mode 100644
index 0000000..44627f8
--- /dev/null
+++ b/Game/Model/Model.csproj
@@ -0,0 +1,50 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.0
+ 2.0
+ {C60C5AB9-1EBB-423D-8F3F-D44B4631A2F1}
+ Library
+ Model
+ Model
+ v4.0
+
+
+ True
+ full
+ False
+ bin\Debug
+ DEBUG;
+ prompt
+ 4
+ False
+
+
+ none
+ True
+ bin\Release
+ prompt
+ 4
+ False
+
+
+
+
+ E:\SDKs\Unity\Editor\Data\Managed\UnityEditor.dll
+
+
+ E:\SDKs\Unity\Editor\Data\Managed\UnityEngine.dll
+
+
+ E:\SDKs\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.1\UnityEngine.UI.dll
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game/UnityVS.Game.CSharp.Plugins.csproj b/Game/UnityVS.Game.CSharp.Plugins.csproj
new file mode 100644
index 0000000..649221b
--- /dev/null
+++ b/Game/UnityVS.Game.CSharp.Plugins.csproj
@@ -0,0 +1,72 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {527E1417-8234-0FCE-C999-DD73988695F2}
+ Library
+
+ Assembly-CSharp-firstpass
+ 512
+ {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ .NETFramework
+ v3.5
+ Unity Subset v3.5
+
+ GamePlugins:3
+ StandaloneWindows64:19
+ 5.0.1f1
+
+
+ pdbonly
+ false
+ Temp\UnityVS_bin\Debug\
+ prompt
+ 4
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ false
+
+
+ pdbonly
+ false
+ Temp\UnityVS_bin\Release\
+ prompt
+ 4
+ TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ false
+
+
+
+
+
+
+
+
+
+ Library\UnityAssemblies\UnityEngine.dll
+
+
+ Library\UnityAssemblies\UnityEditor.dll
+
+
+
+ Library\UnityAssemblies\UnityEngine.UI.dll
+
+
+ Library\UnityAssemblies\UnityEditor.iOS.Extensions.Xcode.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Game/UnityVS.Game.CSharp.csproj b/Game/UnityVS.Game.CSharp.csproj
new file mode 100644
index 0000000..6efd46c
--- /dev/null
+++ b/Game/UnityVS.Game.CSharp.csproj
@@ -0,0 +1,103 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {02576F1D-BE9C-CFA7-763D-1EBF63B36977}
+ Library
+
+
+ Assembly-CSharp
+ 512
+ {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ .NETFramework
+ v3.5
+ Unity Subset v3.5
+
+
+ Game:1
+ StandaloneWindows64:19
+ 5.0.1f1
+
+
+ pdbonly
+ false
+ Temp\UnityVS_bin\Debug\
+ prompt
+ 4
+ DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ false
+
+
+ pdbonly
+ false
+ Temp\UnityVS_bin\Release\
+ prompt
+ 4
+ TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;UNITY_64;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN
+ false
+
+
+
+
+
+
+
+
+
+ Library\UnityAssemblies\UnityEngine.dll
+
+
+ Library\UnityAssemblies\UnityEditor.dll
+
+
+
+ Library\UnityAssemblies\UnityEngine.UI.dll
+
+
+ Library\UnityAssemblies\UnityEditor.iOS.Extensions.Xcode.dll
+
+
+ Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll
+
+
+
+
+ {527E1417-8234-0FCE-C999-DD73988695F2}
+ UnityVS.Game.CSharp.Plugins
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game/UnityVS.Game.sln b/Game/UnityVS.Game.sln
new file mode 100644
index 0000000..4890247
--- /dev/null
+++ b/Game/UnityVS.Game.sln
@@ -0,0 +1,26 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2013
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityVS.Game.CSharp.Plugins", "UnityVS.Game.CSharp.Plugins.csproj", "{527E1417-8234-0FCE-C999-DD73988695F2}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityVS.Game.CSharp", "UnityVS.Game.CSharp.csproj", "{02576F1D-BE9C-CFA7-763D-1EBF63B36977}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {527E1417-8234-0FCE-C999-DD73988695F2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {527E1417-8234-0FCE-C999-DD73988695F2}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {527E1417-8234-0FCE-C999-DD73988695F2}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {527E1417-8234-0FCE-C999-DD73988695F2}.Release|Any CPU.Build.0 = Release|Any CPU
+ {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {02576F1D-BE9C-CFA7-763D-1EBF63B36977}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/ProceduralTerrain/Assembly-CSharp-vs.csproj b/ProceduralTerrain/Assembly-CSharp-vs.csproj
new file mode 100644
index 0000000..631a8d8
--- /dev/null
+++ b/ProceduralTerrain/Assembly-CSharp-vs.csproj
@@ -0,0 +1,63 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}
+ Library
+ Properties
+
+ Assembly-CSharp
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+ E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll
+
+
+
+
+
+
diff --git a/ProceduralTerrain/Assembly-CSharp.csproj b/ProceduralTerrain/Assembly-CSharp.csproj
new file mode 100644
index 0000000..631a8d8
--- /dev/null
+++ b/ProceduralTerrain/Assembly-CSharp.csproj
@@ -0,0 +1,63 @@
+
+
+
+ Debug
+ AnyCPU
+ 10.0.20506
+ 2.0
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}
+ Library
+ Properties
+
+ Assembly-CSharp
+ v3.5
+ 512
+ Assets
+
+
+ true
+ full
+ false
+ Temp\bin\Debug\
+ DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN
+ prompt
+ 4
+ 0169
+
+
+ pdbonly
+ true
+ Temp\bin\Release\
+ TRACE
+ prompt
+ 4
+ 0169
+
+
+
+
+
+
+
+ E:/SDKs/Unity/Editor/Data/Managed/UnityEngine.dll
+
+
+ E:/SDKs/Unity/Editor/Data/Managed/UnityEditor.dll
+
+
+
+
+
+ E:/SDKs/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll
+
+
+
+
+
+
diff --git a/ProceduralTerrain/ProceduralTerrain-csharp.sln b/ProceduralTerrain/ProceduralTerrain-csharp.sln
new file mode 100644
index 0000000..de97541
--- /dev/null
+++ b/ProceduralTerrain/ProceduralTerrain-csharp.sln
@@ -0,0 +1,39 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+Project("{C212BE0A-BD2F-DD1E-2575-1152542237EB}") = "ProceduralTerrain", "Assembly-CSharp-vs.csproj", "{C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = Assembly-CSharp.csproj
+ Policies = $0
+ $0.TextStylePolicy = $1
+ $1.inheritsSet = null
+ $1.scope = text/x-csharp
+ $0.CSharpFormattingPolicy = $2
+ $2.inheritsSet = Mono
+ $2.inheritsScope = text/x-csharp
+ $2.scope = text/x-csharp
+ $0.TextStylePolicy = $3
+ $3.FileWidth = 120
+ $3.TabWidth = 4
+ $3.EolMarker = Unix
+ $3.inheritsSet = Mono
+ $3.inheritsScope = text/plain
+ $3.scope = text/plain
+ EndGlobalSection
+
+EndGlobal
diff --git a/ProceduralTerrain/ProceduralTerrain.sln b/ProceduralTerrain/ProceduralTerrain.sln
new file mode 100644
index 0000000..02eab3c
--- /dev/null
+++ b/ProceduralTerrain/ProceduralTerrain.sln
@@ -0,0 +1,39 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+Project("{C212BE0A-BD2F-DD1E-2575-1152542237EB}") = "ProceduralTerrain", "Assembly-CSharp.csproj", "{C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C7E583A2-DC20-3E34-2B1C-B0E1D4550BDC}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = Assembly-CSharp.csproj
+ Policies = $0
+ $0.TextStylePolicy = $1
+ $1.inheritsSet = null
+ $1.scope = text/x-csharp
+ $0.CSharpFormattingPolicy = $2
+ $2.inheritsSet = Mono
+ $2.inheritsScope = text/x-csharp
+ $2.scope = text/x-csharp
+ $0.TextStylePolicy = $3
+ $3.FileWidth = 120
+ $3.TabWidth = 4
+ $3.EolMarker = Unix
+ $3.inheritsSet = Mono
+ $3.inheritsScope = text/plain
+ $3.scope = text/plain
+ EndGlobalSection
+
+EndGlobal
diff --git a/Tools/MapViewer/MapViewer.sln b/Tools/MapViewer/MapViewer.sln
new file mode 100644
index 0000000..d238a1e
--- /dev/null
+++ b/Tools/MapViewer/MapViewer.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MapViewer", "MapViewer\MapViewer.csproj", "{A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Tools/MapViewer/MapViewer/MapViewer.csproj b/Tools/MapViewer/MapViewer/MapViewer.csproj
new file mode 100644
index 0000000..eadb37b
--- /dev/null
+++ b/Tools/MapViewer/MapViewer/MapViewer.csproj
@@ -0,0 +1,127 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {A6DA2104-18B4-4A9A-BAD7-5AC8C98A5086}
+ WinExe
+ Properties
+ TransportGame.MapViewer
+ MapViewer
+ v4.5
+ 512
+ {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ 4
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+ 4.0
+
+
+
+
+
+
+
+ MSBuild:Compile
+ Designer
+
+
+ Model\Biome.cs
+
+
+ Model\Map.cs
+
+
+
+
+
+ MSBuild:Compile
+ Designer
+
+
+ Utils\Range.cs
+
+
+ App.xaml
+ Code
+
+
+
+ MainWindow.xaml
+ Code
+
+
+
+
+ Code
+
+
+ True
+ True
+ Resources.resx
+
+
+ True
+ Settings.settings
+ True
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file