2015-03-13 15:36:12 +00:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Xml.Serialization;
|
|
|
|
|
|
|
|
|
|
namespace TransportGame.Model
|
|
|
|
|
{
|
|
|
|
|
[XmlRoot("map")]
|
|
|
|
|
public class Map
|
|
|
|
|
{
|
|
|
|
|
private float[,] grid;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets or sets the water level
|
|
|
|
|
/// </summary>
|
|
|
|
|
[XmlElement("waterLevel")]
|
|
|
|
|
public float WaterLevel { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets or sets the biome
|
|
|
|
|
/// </summary>
|
|
|
|
|
[XmlElement("biome")]
|
|
|
|
|
public Biome Biome { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
2015-03-23 19:17:09 +00:00
|
|
|
|
/// Gets the heights array in range [0,1]
|
2015-03-13 15:36:12 +00:00
|
|
|
|
/// </summary>
|
|
|
|
|
[XmlIgnore()]
|
|
|
|
|
public float[,] Heights
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return grid;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets or sets the heights as raw bytes
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <remarks>
|
|
|
|
|
/// Bytes are stored as such:
|
|
|
|
|
///
|
|
|
|
|
/// Offset Size Content
|
|
|
|
|
/// ------------------------
|
|
|
|
|
/// 0 4 Width
|
|
|
|
|
/// 4 8 Height
|
|
|
|
|
/// 8 var 32bit floating point values
|
|
|
|
|
///
|
|
|
|
|
/// </remarks>
|
|
|
|
|
[XmlElement("heights")]
|
|
|
|
|
public byte[] HeightsRaw
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
List<byte> bytes = new List<byte>();
|
|
|
|
|
|
|
|
|
|
bytes.AddRange(BitConverter.GetBytes(Width));
|
|
|
|
|
bytes.AddRange(BitConverter.GetBytes(Height));
|
|
|
|
|
|
|
|
|
|
for (int x = 0; x < Width; x++)
|
|
|
|
|
for (int y = 0; y < Height; y++)
|
|
|
|
|
bytes.AddRange(BitConverter.GetBytes(grid[x, y]));
|
|
|
|
|
|
|
|
|
|
return bytes.ToArray();
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
int pos = 0;
|
|
|
|
|
int w = BitConverter.ToInt32(value, pos); pos += sizeof(int);
|
|
|
|
|
int h = BitConverter.ToInt32(value, pos); pos += sizeof(int);
|
|
|
|
|
|
|
|
|
|
grid = new float[w, h];
|
|
|
|
|
|
|
|
|
|
for (int x = 0; x < w; x++)
|
|
|
|
|
for (int y = 0; y < h; y++)
|
|
|
|
|
{
|
|
|
|
|
grid[x, y] = BitConverter.ToSingle(value, pos);
|
|
|
|
|
pos += sizeof(float);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Initializes the map
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <remarks>
|
|
|
|
|
/// Warning: heights array will be null.
|
|
|
|
|
/// </remarks>
|
|
|
|
|
public Map()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Initializes the map
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="width"></param>
|
|
|
|
|
/// <param name="height"></param>
|
|
|
|
|
public Map(int width, int height)
|
|
|
|
|
{
|
|
|
|
|
grid = new float[width, height];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
2015-03-23 19:17:09 +00:00
|
|
|
|
/// Gets or sets the cell at specified position in range [0, Biome.Height]
|
2015-03-13 15:36:12 +00:00
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="x">X</param>
|
|
|
|
|
/// <param name="y">Y</param>
|
|
|
|
|
/// <returns>Cell</returns>
|
|
|
|
|
[XmlIgnore]
|
|
|
|
|
public float this[int x, int y]
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
2015-03-23 19:17:09 +00:00
|
|
|
|
return grid[x, y] * Biome.Height;
|
2015-03-13 15:36:12 +00:00
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
2015-03-23 19:17:09 +00:00
|
|
|
|
grid[x, y] = value / Biome.Height;
|
2015-03-13 15:36:12 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets width of map
|
|
|
|
|
/// </summary>
|
|
|
|
|
[XmlIgnore]
|
|
|
|
|
public int Width { get { return grid.GetLength(0); } }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets height of map
|
|
|
|
|
/// </summary>
|
|
|
|
|
[XmlIgnore]
|
|
|
|
|
public int Height { get { return grid.GetLength(1); } }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Returns true if specified cell is a water cell
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="x">X</param>
|
|
|
|
|
/// <param name="y">Y</param>
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
public bool IsWater(int x, int y)
|
|
|
|
|
{
|
2015-03-23 19:17:09 +00:00
|
|
|
|
return this[x, y] <= WaterLevel;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Returns true if given coordinates is inside the map
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="x">X</param>
|
|
|
|
|
/// <param name="y">Y</param>
|
|
|
|
|
/// <returns>True if coordinates are inside the map</returns>
|
|
|
|
|
public bool IsInside(int x, int y)
|
|
|
|
|
{
|
|
|
|
|
return x >= 0 && y >= 0 && x < Width && y < Height;
|
2015-03-13 15:36:12 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|